![]() ![]() Hiding out of their line of fire and waiting until they land before attacking them will decrease the chance of them returning to flight and firing rocket barrages, or at least give you more time to kill them before they can hit you.They will not fire rockets when doing this, however, be wary of getting too close as they will still fire their Grakatas. They may also fly horizontally, quickly shifting from one location to another.They will also burst-fire their Grakatas while launching rockets, however, that is usually the lesser threat since the Grakata's high recoil causes large spread, and Hellions cannot aim their weapon straight down. They may fly straight up and hover above the battlefield, launching 1-5 volleys of rockets before landing.This same behavior makes them deadly in open areas as multiple Hellions will often take off immediately when they see a Tenno moving out into the open. As a result, they will repeatedly 'hop' about when in narrow interiors and often get stuck in the corners of ceilings and above doorways. ![]() Hellions' AI strongly prefers flying and firing repeated rocket barrages over shooting from behind cover like most Grineer infantry.The Drekar Hellion can spawn in Defense on Uranus after the wave 9.For endless missions, players may need to stay in-mission for a while until these enemies start spawning. These should be viewed as advice for finding the enemies until better facts are proven. These are based on opinions and may not be 100% true. For instance, the Mars versions are called Arid Hellions identifiable by their brown desert color scheme, the Earth versions are Frontier Hellions with their dark green forest colors, and the Uranus versions are Drekar Hellions with dark blue marine color schemes, and so on. Hellions can be found on Earth, Saturn, Uranus, Mars and Ceres, with each planet having their own unique appearances for their respective units. The jet-packs are guaranteed to explode upon the death of the Hellion if the above-mentioned scenario does not occur. ![]() The jet-packs can also be destroyed by shooting them while the Hellion is still alive, which does remove their flight capability and deals moderate Blast damage to those nearby (including Tenno), although it does no damage to the Hellion itself. The salvo of rockets will fly in haphazard patterns towards the target's general location, dealing moderate Blast damage per rocket.Īmusingly, if shot down while using them, Hellions' jet-packs will detach upon the death of the user, zooming around randomly before colliding with terrain and exploding be warned that this explosion will harm anyone, including the player(s), caught in the blast. Apart from that, they are also able to fire Missile Barrages when airborne, capable of repeatedly knocking down unwary Tenno. These Grineer seem to burst their Grakatas longer than Lancers. Hellions are medium armored Grineer units which are equipped with personal jet-packs that allow them to jet-jump across terrain quickly as well as hover high in the air, giving them mobility even greater than that of light units. ![]()
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